![]() ![]() The concept of randomly-generated dungeons is simply added to avoid creating unique levels for each and every dungeon. Ignoring hunger will eventually impact health and cause death.ĭuring gameplay it becomes obvious that, at its core, Chocobo’s Dungeon is a strategy-RPG. While in dungeons, players must monitor their stats, specifically hunger, a unique part of the mystery dungeon formula. The game also incorporates a job system, making Chocobo more proficient and deficient at certain skills depending on which job you choose at the beginning of any dungeon. As you defeat enemies you gain experience and will level up your character's skills and move set. Each step or attack the player makes allows the enemies in the dungeon to move or attack. Players navigate the dungeon in what appears to be real time, but is in fact turn-based movement. The gameplay of the title is nearly identical to any of the other Mystery Dungeon titles, putting players in the role of a character that has the ability to level up by fighting enemies while also gaining a variety of new moves and items. The task of retrieving a memory is done through the completion of a randomly-generated dungeon which may or may not have a specific rule set. The story's protagonist Chocobo, along with a special baby that fell from the sky named Raffaelo, are traversing the city of Lostime in an effort to retrieve the lost memories of the villagers in the city. The game builds out a fairly in-depth story that boils down to a few simple elements. ![]() It also happens to be my first foray into said subgenre. Final Fantasy Fables: Chocobo's Dungeon is yet another entry into the Mystery Dungeon RPG subgenre. ![]()
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